Unit Leader
187 items
Modifier Type: Number · Decimal Places: 1 · Is Dynamic: No
Modifies the speed of units during naval invasions.
Modifies the penalty given by naval invasions.
attack level of the leader
defense level of the leader
The cost in political power to recruit an unit leader for the land army.
Bonus to the starting level of attack in generic unit leaders.
Bonus to the starting level of defense in generic unit leaders.
Bonus to the starting level of generic unit leaders.
Bonus to the starting level of logistics in generic unit leaders.
Bonus to the starting level of planning in generic unit leaders.
attack level of the leader
Compares attack skill level of a unit leader.
average stats of unit leader
average progress of all combats
average progress of defensive combats
average progress of offensive combats
average entrenchment ratio of all units
average planning ratio of all units
average unit acclimatization for a specific climate, acclimatization type is defined in target. example avg_units_acclimation@cold_climate
Modifies the penalty given by overcrowding a carrier with planes.
Modifies the delay in hours for refueling and rearming planes on the carrier.
Modifies the efficiency of the convoy escort mission.
Modifies the efficiency of the convoy raiding mission.
Modifies the speed of convoys retreating.
coordination level of the leader
Changes the chance for the enemy to get a critical hit on us in naval combat.
defense level of the leader
Compares defense skill level of a unit leader.
Changes the chance for an enemy operative to be captured.
Changes the chance for an enemy operative to be detected.
Changes the chance for an enemy operative to be detected by a percentage.
Modifies the chance for an enemy operative to be detected for the tag that occupies this state.
Offsets the chance for an enemy operative to be detected for the tag that occupies this state.
Changes the chance for an enemy operative to be forced into hiding by a percentage.
Changes the chance for an enemy operative to be harmed by a percentage.
Changes the rate at which the enemy operatives extract our intel.
Modifies the attack of divisions led by this unit leader if they're exiled.
Modifies the defence of divisions led by this unit leader if they're exiled.
Modifies the experience gained by the unit leader.
Modifies the daily gain of naval experience.
Modifies the gain of naval experience by a percentage.
Modifies the daily gain of experience by the ships.
Modifies the gain of experience by the ships by a percentage.
Modifies the speed when refueling and rearming fighter planes on the carrier during the battle.
1 if leader has orders group, zero otherwise
Changes gain of intel network strength by a percentage.
Rate at which intel is extracted from this operative by an enemy country.
Modifies the required preparation needed to execute a naval invasion.
value of a modifier stored in leader modifier, modifier token is defined in target. example leader_modifier@navy_max_range
logistics level of the leader
Compares logistics skill level of a unit leader.
maneuvering level of the leader
Modifies amount of army groups that can be led by the field marshal without penalty.