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HOI4DOC

Army

187 modifiers in the Army scope or category.

187 items

Cold acclimatization gain factor.

Hot acclimatization gain factor.

The bonus in combat given from having air superiority.

No example in the documentation

Modifier Type: Number · Decimal Places: 2 · Is Dynamic: No

No example in the documentation

Modifier Type: Number · Decimal Places: 0 · Is Dynamic: No

No example in the documentation

Modifier Type: Number · Decimal Places: 1 · Is Dynamic: No

No example in the documentation

Modifier Type: Number · Decimal Places: 1 · Is Dynamic: No

The bonus to specified unit type's speed.

No example in the documentation

Modifier Type: Number · Decimal Places: 1 · Is Dynamic: No

The bonus to the specified unit type's defence.

The bonus to land army's attack against a major country.

The bonus to land army's attack against a non-major country.

The bonus to land army's attack.

The bonus to speed at which the land army attacks.

The bonus to land army's breakthrough against a major country.

The bonus to land army's breakthrough against a non-major country.

The bonus to land army's attack on claimed territory.

The bonus to land army's defence on claimed territory.

The bonus to land army's attack on core territory.

The bonus to land army's defence on core territory.

The bonus to land army's defence against a major country.

The bonus to land army's defence against a non-major country.

The bonus to land army's defence.

No example in the documentation

Modifier Type: Number · Decimal Places: 1 · Is Dynamic: No

Modifies how much fuel a single unit can store before running out.

Modifies the rate at which the army consumes fuel.

No example in the documentation

Modifier Type: Number · Decimal Places: 1 · Is Dynamic: No

No example in the documentation

Modifier Type: Number · Decimal Places: 1 · Is Dynamic: No

Modifies the division recovery rate.

Modifies the division recovery rate by a percentage.

No example in the documentation

Modifier Type: Number · Decimal Places: 1 · Is Dynamic: No

No example in the documentation

Modifier Type: Number · Decimal Places: 1 · Is Dynamic: No

Modifies the army's organisation.

Modifies the army's organisation by a percentage.

Modifies the army's organisation regain speed by a percentage.

No example in the documentation

Modifier Type: Number · Decimal Places: 2 · Is Dynamic: No

The bonus to land army's speed.

Changes the division speed for the controller of the state.

The bonus to land army's strength.

Modifies the cost to assign an army leader to an army.

Gives an attack bonus against the armies of the specified country.

Gives an attack bonus against the armies of the specified country on its core territory.

Modifies the army's attrition.

Changes the attrition for the controller of the state.

Gives a breakthrough bonus against the armies of the specified country.

Modifies the army's breakthrough.

No example in the documentation

Modifier Type: Number · Decimal Places: 0 · Is Dynamic: No

No example in the documentation

Modifier Type: Number · Decimal Places: 0 · Is Dynamic: No

Reduces the damage dealt by close air support.

No example in the documentation

Modifier Type: Number · Decimal Places: 2 · Is Dynamic: No

The bonus to specified unit type's attack.

No example in the documentation

Modifier Type: Number · Decimal Places: 1 · Is Dynamic: No

No example in the documentation

Modifier Type: Number · Decimal Places: 1 · Is Dynamic: No

Changes our own combat width.

Changes the cost to choose a command ability.

Changes the daily gain of command power.

Changes the daily gain of command power by a percentage.

Changes the bonus to coordination, that is how much damage is done to the primary target instead of being spread out.

Modifies the defence value of our military, navy, and airforce.

Gives a defense bonus against the armies of the specified country.