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HOI4DOC

start_border_war

Details

start a border war between two states. Example:

start_border_war = {
	change_state_after_war = no #overrides the transfer of state at the end of war
	combat_width = 80 #combat width for border war
	minimum_duration_in_days = 14 #minimum duration for combat
	attacker = {
		state = 527 # state to start border war
		num_provinces = 4 #number of provinces we want border war to be
		on_win = japan_border_conflict.2 #effect to call if wins
		on_lose = japan_border_conflict.3 #effect to call if loses
		on_cancel = japan_border_conflict.4 #effect to call if cancels
		leader_score = { #score for selecting a leader
			base = 1
			modifier = {
				check_variable = { likes_border_wars = 1 }
				add = 2
			}
		}
		modifier = 0.5 #combat modifier (default value: 0.0)
		dig_in_factor = 0.5 #dig in modifier factor (default value: 1.0)
		terrain_factor = 0.5 #terrain modifier factor(default value: 1.0)
	}

	defender = {
		state = 408 # state to start border war
		num_provinces = 4 #number of provinces we want border war to be
		on_win = japan_border_conflict.2 #effect to call if wins
		on_lose = japan_border_conflict.3 #effect to call if loses
		on_cancel = japan_border_conflict.4 #effect to call if cancels
	}
}

Source: Effects Documentation

Name
Type
Effect
Supported Scopes
Any
Supported Targets
none