start _border _war
Details
start a border war between two states. Example:
start_border_war = {
change_state_after_war = no #overrides the transfer of state at the end of war
combat_width = 80 #combat width for border war
minimum_duration_in_days = 14 #minimum duration for combat
attacker = {
state = 527 # state to start border war
num_provinces = 4 #number of provinces we want border war to be
on_win = japan_border_conflict.2 #effect to call if wins
on_lose = japan_border_conflict.3 #effect to call if loses
on_cancel = japan_border_conflict.4 #effect to call if cancels
leader_score = { #score for selecting a leader
base = 1
modifier = {
check_variable = { likes_border_wars = 1 }
add = 2
}
}
modifier = 0.5 #combat modifier (default value: 0.0)
dig_in_factor = 0.5 #dig in modifier factor (default value: 1.0)
terrain_factor = 0.5 #terrain modifier factor(default value: 1.0)
}
defender = {
state = 408 # state to start border war
num_provinces = 4 #number of provinces we want border war to be
on_win = japan_border_conflict.2 #effect to call if wins
on_lose = japan_border_conflict.3 #effect to call if loses
on_cancel = japan_border_conflict.4 #effect to call if cancels
}
}Source: Effects Documentation