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HOI4DOC

Combatant

44 triggers in the Combatant scope or category.

44 items

Check that average armor level of combatant is over a certain level

Compares attack skill level of a unit leader.

Compares the average stats for a unit leader.

check if leader can select a trait

Compares defense skill level of a unit leader.

check if we have digin level (lowest)

check if fastest unit of combatant is over this limit

check if sides front is full or can get more reinforcements

check lowest/highest hardness level on combatant

Check that ratio of atrillery battalions in the composition of a side of combating troops are over a certain level. For example

Check if carrier has airplanes that are part of the current combat

check if side has a career with air wings on a mission

No example in the documentation

Check that ratio of cavalry battalions in the composition of a side of combating troops are over a certain level. For example

check if combatant has modifier

check if side has flanked their opponent

check if side has maximal planning bonus

check if side has reserves waiting

check if sides leader has trait

Check if the combatant has at least one of the provided unit types. For example

A hidden trigger, that will not be displayed in the tooltip. The trigger can still be evaluate when generating a tooltip. This might be required in the following cases

check if combat is at night

check if attacker side in combat

Checks if a the combatant or leader has a border war

check if defender side in combat

check if side is fighting air units

check what terrain is in combat

Checks the weather on a combat

Supported Scopes: CHARACTER, COMBATANT · Supported Targets: THIS, ROOT, PREV, FROM, OWNER, CONTROLLER, OCCUPIED, CAPITAL

Supported Scopes: CHARACTER, COMBATANT · Supported Targets: THIS, ROOT, PREV, FROM, OWNER, CONTROLLER, OCCUPIED, CAPITAL

check if defender side in combat

check if side has more combat width than their opponent

Compares logistics skill level of a unit leader.

meta triggers can be used for building triggers from strings and running them. following example will test if Germany has 42 pp

check if side has maximal planning bonus

check if combat is at night

check if we are in this combat phase

Compares planning skill level of a unit leader.

No example in the documentation

Check if the victory points of the combatants province is larger or less than the provinded amount. For example

checks if side has an advantage in recon level

check amount of reserves

compare leader skill levels

compare leader skill levels

country tag trigger

check combat province temperature