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HOI4DOC

unit_leader_event

Details

Fires a unit leader event for owner country.
Example:

unit_leader_event = {
	id = mtg_exile_leader_added.1 # The event to fire.
	# Optional Fields:
	hours = 12 # The number of hours to wait before firing the event.
	days = 5 # The number of days to wait before firing the event.
	months = 1 # The number of months to wait before firing the event, where a month is treated as 30 days.
	# Note:  hours, days, and months can all be used and will simply be added together.
	random_hours = 18 # A random amount of hours to be added to the delay before firing, from 0 up to but not including random_hours.
	random_days = 2 # A random amount of days to be added to the delay before firing, from 0 up to but one hour less than random_days.
	# Note:  random_hours and random_days can both be used and will simply be added together.
	random = 6 # Equivalent to random_hours; preserverd for backwards compatibility.
	random = { chance = 50 ... } # Specify a set of child effects to execute as part of this effect, with a percentage chance of randomly happening or not (as a group, not individually).
	tooltip = mtg_exile_leader_added.1.t # Manually specify which tooltip to use for this effect.
}

Source: Effects Documentation

Name
Type
Effect
Supported Scopes
Character
Supported Targets
none